AI Insights · Timothy · April 2025
Top 5 io Games on iOS in Central America: Q1 2025 Performance
Explore the performance of the top 5 io games on iOS in Central America during Q1 2025, with insights into downloads, revenue, and active user trends.
The io games category on the iOS platform in Central America saw intriguing trends in Q1 2025. Here's a closer look at the performance of the top five apps, with data sourced from Sensor Tower.
Agar.io by Miniclip.com experienced a decline in weekly downloads, starting at around 1.2K and ending the quarter at approximately 595. Revenue showed a similar downward trend, beginning at $474 and closing at $230. Weekly active users fluctuated but ultimately decreased from 2.7K to just under 2K.
Paper.io 2 from Voodoo maintained strong weekly downloads, peaking at 22.8K before tapering to around 9.9K. Revenue remained relatively stable, with a slight dip mid-quarter, closing at $341. Active users increased steadily, reaching over 85K by the end of March.
Snake Clash! by Supercent, Inc. saw a rise in weekly revenue, peaking at $226 in mid-March. Downloads started strong at 5K, dipped in February, and ended at 2.7K. Active users peaked at 38.7K in mid-February, followed by a decline to 23.8K.
Snake Rivals - io Snakes Games from Supersolid Ltd experienced low download numbers, with a peak of 1.2K in early January. Revenue remained modest, ranging from $69 to $143. Active users started at 108 and decreased to 92 by the end of the quarter.
Wild Ones Battle Stadium displayed a fluctuating download pattern, beginning at 198 and ending at 37. Revenue was similarly variable, starting at $56, peaking at $345, and closing at $56.
For more detailed insights and analysis, visit Sensor Tower's platform.